Examen resuelto de Inglés II — Ordinaria 2026
AragónInglés IIPAU 20266 ejerciciosTodas las opciones resueltas
Pregunta 1
2 puntos(1,5 + 0,5)
Comprensión lectora
Comprensión de los videojuegos y la sostenibilidad mediante citas
TEXT
HOW VIDEO GAMES CAN INSPIRE A GREEN NEW WORLD
In September 2014, over 300,000 people packed the streets of New York for the People’s Climate March. One of the demonstration’s leaders, Sam Barratt, has cofounded Playing for the Planet, an initiative that aims to inspire environmental change in and through the video game industry. Barratt described video games as a precious medium, one that is so social and goal-oriented that it can raise awareness more successfully than movies, music, or even social media platforms.
Barratt sees video games as a perfect forum for climate discourse because they can engage large crowds in new kinds of conversations. Playing for the Planet has organised four “green game jams”, remote workshops in which game companies discuss sustainable themes and design gameplay mechanics. These efforts ultimately rest on the idea that the medium might help create a new generation of ecologically minded citizens.
Along with these top-down initiatives, players themselves have proven more than capable of playing “sustainably” and “eco-critically”, particularly within open-world games based on free exploration. The genre often employs natural landscapes which facilitate extensive player choice. Michelle Westerlaken, a researcher at the University of Cambridge, decided to play The Legend of Zelda: Breath of the Wild as a vegan, avoiding the use of animal products. As part of a discussion about the topic on Reddit, she explained that she was able to follow the rules of veganism more strictly than in the actual world. Even though gaming is so often thought of as a lonely experience, a new kind of conversation was being created.
Games give players the chance to try new roles. For Nicholas Lund, the open-world Western called Red Dead Redemption 2 offered a space in which to express his real-life passion for birds. He exchanged physical binoculars for virtual ones, making the game’s protagonist pass the time birdwatching. This was the perfect game to do so, overflowing with so much wildlife that researchers say it improves knowledge of natural phenomena. “I really felt that I was transported to a place where the world was different”, Lund said. “We don’t feel the presence of nature like that anymore”.
These video games and their stories are spaces of possibility that ask us to experiment and act, all while encouraging a healthy, and perhaps underrated, sense of adventure. Such qualities are vital as we collectively consider what it means to live through devastating environmental change and imagine a greener world.
(Adapted from “From pixels to politics”, Atmos)
PART 1. Reading Comprehension (3.9 points)
1.1. (1.5 points). Add True or False, quoting the relevant information from the text to justify your answer.
Only "T" or "F" or the full words "True" or "False" will be accepted as valid answers. Their translation into Spanish or another language will never be accepted, but if the justification is correct, 0.25 points will be awarded for each sentence. No points will be given for answers without their corresponding justification or if the justification is incorrect. Likewise, answers in which the justification is not a direct quote from the text or only consist of line numbers will not be scored. The use of quotation marks in the justification is not obligatory. Ellipses in parentheses, (…), may be used to indicate that parts of the original text have been omitted in the justification, but make sure those parts do not contain essential information for the justification.
HOW VIDEO GAMES CAN INSPIRE A GREEN NEW WORLD
In September 2014, over 300,000 people packed the streets of New York for the People’s Climate March. One of the demonstration’s leaders, Sam Barratt, has cofounded Playing for the Planet, an initiative that aims to inspire environmental change in and through the video game industry. Barratt described video games as a precious medium, one that is so social and goal-oriented that it can raise awareness more successfully than movies, music, or even social media platforms.
Barratt sees video games as a perfect forum for climate discourse because they can engage large crowds in new kinds of conversations. Playing for the Planet has organised four “green game jams”, remote workshops in which game companies discuss sustainable themes and design gameplay mechanics. These efforts ultimately rest on the idea that the medium might help create a new generation of ecologically minded citizens.
Along with these top-down initiatives, players themselves have proven more than capable of playing “sustainably” and “eco-critically”, particularly within open-world games based on free exploration. The genre often employs natural landscapes which facilitate extensive player choice. Michelle Westerlaken, a researcher at the University of Cambridge, decided to play The Legend of Zelda: Breath of the Wild as a vegan, avoiding the use of animal products. As part of a discussion about the topic on Reddit, she explained that she was able to follow the rules of veganism more strictly than in the actual world. Even though gaming is so often thought of as a lonely experience, a new kind of conversation was being created.
Games give players the chance to try new roles. For Nicholas Lund, the open-world Western called Red Dead Redemption 2 offered a space in which to express his real-life passion for birds. He exchanged physical binoculars for virtual ones, making the game’s protagonist pass the time birdwatching. This was the perfect game to do so, overflowing with so much wildlife that researchers say it improves knowledge of natural phenomena. “I really felt that I was transported to a place where the world was different”, Lund said. “We don’t feel the presence of nature like that anymore”.
These video games and their stories are spaces of possibility that ask us to experiment and act, all while encouraging a healthy, and perhaps underrated, sense of adventure. Such qualities are vital as we collectively consider what it means to live through devastating environmental change and imagine a greener world.
(Adapted from “From pixels to politics”, Atmos)
PART 1. Reading Comprehension (3.9 points)
1.1. (1.5 points). Add True or False, quoting the relevant information from the text to justify your answer.
Only "T" or "F" or the full words "True" or "False" will be accepted as valid answers. Their translation into Spanish or another language will never be accepted, but if the justification is correct, 0.25 points will be awarded for each sentence. No points will be given for answers without their corresponding justification or if the justification is incorrect. Likewise, answers in which the justification is not a direct quote from the text or only consist of line numbers will not be scored. The use of quotation marks in the justification is not obligatory. Ellipses in parentheses, (…), may be used to indicate that parts of the original text have been omitted in the justification, but make sure those parts do not contain essential information for the justification.
1.1.1.
Open-world games aim to limit players’ freedom to make the experience more challenging.
(0,5 puntos)1.1.2.
The hero of the Zelda games is a vegan character.
(0,5 puntos)1.1.3.
Researchers suggest that some video games can increase knowledge about nature.
(0,5 puntos)Pregunta 2
3,2 puntos(2,4 + 0,8)
Comprensión lectora
Experimentación ecológica y observación de la naturaleza en videojuegos
1.2. (2.4 points). Choose THREE of the following questions and answer them according to the information given in the text. Use your own words.
Each answer will be awarded 0.8 points. Provide only the number of answers requested; if you don’t, only the first three answers you give will be corrected. The aim of this exercise is to evaluate both comprehension (up to 0.5 points) and linguistic accuracy (up to 0.3 points); in other words, the ability to communicate information inferred from the reading. Therefore, the literal reproduction of expressions from the text should be avoided. Points will be deducted if the response is incomplete or includes information that does not appear in the text.
Each answer will be awarded 0.8 points. Provide only the number of answers requested; if you don’t, only the first three answers you give will be corrected. The aim of this exercise is to evaluate both comprehension (up to 0.5 points) and linguistic accuracy (up to 0.3 points); in other words, the ability to communicate information inferred from the reading. Therefore, the literal reproduction of expressions from the text should be avoided. Points will be deducted if the response is incomplete or includes information that does not appear in the text.
1.2.1.
What is the purpose of a “green game jam”?
(0,8 puntos)1.2.2.
What does Michelle Westerlaken’s experience suggest about video games as spaces for experimentation?
(0,8 puntos)1.2.3.
How did Red Dead Redemption 2 allow Nicholas Lund to express his interest in nature?
(0,8 puntos)1.2.4.
Why are video games important when thinking about environmental change?
(0,8 puntos)✓
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Pregunta 3
1,25 puntos(1 + 0,25)
Léxico
Vocabulario de decisiones, cumplimiento, traslado y estímulo
PART 2. Use of English (2.1 points)
2.1. (1 point). Find words or phrases in the text which mean the same as the ones below.
0.25 points will be awarded for each answer, with four answers in total. This exercise aims to assess the comprehension of the text and the semantic value of certain terms that appear in it. Therefore, the answer can never be, for example, a hypernym, or have a different grammatical form.
2.1. (1 point). Find words or phrases in the text which mean the same as the ones below.
0.25 points will be awarded for each answer, with four answers in total. This exercise aims to assess the comprehension of the text and the semantic value of certain terms that appear in it. Therefore, the answer can never be, for example, a hypernym, or have a different grammatical form.
2.1.1.
chose, resolved:
(0,25 puntos)2.1.2.
obey, stick to:
(0,25 puntos)2.1.3.
taken, delivered:
(0,25 puntos)2.1.4.
promoting, fostering:
(0,25 puntos)Pregunta 4
0,75 puntos(0,5 + 0,25)
Gramática
Concesión, verbos frasales y duración de una actividad
2.2. (0.5 points). Fill in the gap in TWO of the following sentences using ONE of the four options (a, b, c, d) given in each.
0.25 points will be awarded for each correct answer. Provide only the number of answers requested; if you don’t, only the first two sentences you use for answering will be corrected. In the answer sheet you can rewrite the whole sentence with the word or phrase of the option chosen or just give the letter of the option chosen (e.g., 4.x — c).
0.25 points will be awarded for each correct answer. Provide only the number of answers requested; if you don’t, only the first two sentences you use for answering will be corrected. In the answer sheet you can rewrite the whole sentence with the word or phrase of the option chosen or just give the letter of the option chosen (e.g., 4.x — c).
2.2.1.
_______ generating billions of dollars annually, the gaming industry is less prestigious than the film industry.
a) Despite of b) Despite c) In spite of the fact that d) Although
(0,25 puntos)a) Despite of b) Despite c) In spite of the fact that d) Although
2.2.2.
I sold all my games after my grandma threw ____________ my Nintendo Switch.
a) away b) up c) down d) under
(0,25 puntos)a) away b) up c) down d) under
2.2.3.
How long ___________ video games?
a) since you play b) have you being playing c) did you used to play d) have you been playing
(0,25 puntos)a) since you play b) have you being playing c) did you used to play d) have you been playing
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Pregunta 5
0,9 puntos(0,6 + 0,3)
Reformulación gramatical
Consejo hipotético, pregunta indirecta y pasiva continua
2.3. (0.6 points). Rewrite TWO of the following sentences using the word or phrase given below each of them.
0.30 points will be awarded for each correct answer, which must not alter the meaning of the original sentence. Provide only the number of answers requested; if you don’t, only the first two answers you give will be corrected.
0.30 points will be awarded for each correct answer, which must not alter the meaning of the original sentence. Provide only the number of answers requested; if you don’t, only the first two answers you give will be corrected.
2.3.1.
You shouldn’t play games on school nights.
If I …
(0,30 puntos)If I …
2.3.2.
My brother asked me, “Can you help me beat this game?”
My brother asked …
(0,30 puntos)My brother asked …
2.3.3.
The invention of virtual reality is transforming video game companies.
Video game companies …
(0,30 puntos)Video game companies …
Pregunta 6
5 puntos(4 + 1)
Expresión escrita
Correo sobre videojuegos sostenibles y ensayo sobre su influencia
PART 3. Written Production (4 points)
3. (4 points). Choose ONE of the following tasks and write between 120 and 160 words:
Up to 1 point will be awarded to answers that comply with the genre, topic, and communicative goal requested. Up to 1.5 points will be awarded to aspects of cohesion, coherence, and quality of presentation. The remainder 1.5 points will cover aspects of lexis (form, including orthography, and variety), grammar, syntax included, and, where appropriate, variety in the linguistic repertoire. If the answer does not comply with the genre (email, essay, review) and the topic requested, the answer will score 0 points.
3. (4 points). Choose ONE of the following tasks and write between 120 and 160 words:
Up to 1 point will be awarded to answers that comply with the genre, topic, and communicative goal requested. Up to 1.5 points will be awarded to aspects of cohesion, coherence, and quality of presentation. The remainder 1.5 points will cover aspects of lexis (form, including orthography, and variety), grammar, syntax included, and, where appropriate, variety in the linguistic repertoire. If the answer does not comply with the genre (email, essay, review) and the topic requested, the answer will score 0 points.
3.1.
Your name is Susan, and playing video games is an important part of your life. Write an email to your favourite video game company. Suggest one or two ways they could make their games more environmentally friendly or educational.
(4 puntos)3.2.
Write an opinion essay on the following statement: “Video games have the power to change the way people think about the real world”.
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